Ancient Gears Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Ancient Gear Frame
R Rarity
Ancient Gear Frame
R Rarity
Ancient Gear Frame
EARTH 4
Ancient Gear Frame
  • ATK:

  • 1600

  • DEF:

  • 500


You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.

SR Rarity
Ancient Gear Hunting Hound
SR Rarity
Ancient Gear Hunting Hound
SR Rarity
Ancient Gear Hunting Hound
EARTH 3
Ancient Gear Hunting Hound
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.

R Rarity
Ancient Gear Wyvern
R Rarity
Ancient Gear Wyvern
R Rarity
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.

SR Rarity
Infinitrack Anchor Drill
SR Rarity
Infinitrack Anchor Drill
SR Rarity
Infinitrack Anchor Drill
EARTH 4
Infinitrack Anchor Drill
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.

SR Rarity
Ancient Gear Catapult
SR Rarity
Ancient Gear Catapult
SR Rarity
Ancient Gear Catapult
Spell Normal
Ancient Gear Catapult

    While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.

    R Rarity
    Ancient Gear Fortress
    R Rarity
    Ancient Gear Fortress
    R Rarity
    Ancient Gear Fortress
    Spell Continuous
    Ancient Gear Fortress

      During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.

      SR Rarity
      Geartown
      SR Rarity
      Geartown
      SR Rarity
      Geartown
      Spell Field
      Geartown

        Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.

        UR Rarity
        Overload Fusion
        UR Rarity
        Overload Fusion
        UR Rarity
        Overload Fusion
        Spell Normal
        Overload Fusion

          Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.

          Extra Deck

          UR Rarity
          Ancient Gear Howitzer
          UR Rarity
          Ancient Gear Howitzer
          UR Rarity
          Ancient Gear Howitzer
          EARTH 8
          Ancient Gear Howitzer
          • ATK:

          • 1000

          • DEF:

          • 1800


          2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.

          SR Rarity
          Chaos Ancient Gear Giant
          SR Rarity
          Chaos Ancient Gear Giant
          SR Rarity
          Chaos Ancient Gear Giant
          DARK 10
          Chaos Ancient Gear Giant
          • ATK:

          • 4500

          • DEF:

          • 3000


          4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

          UR Rarity
          Dingirsu, the Orcust of the Evening Star
          UR Rarity
          Dingirsu, the Orcust of the Evening Star
          UR Rarity
          Dingirsu, the Orcust of the Evening Star
          DARK
          Dingirsu, the Orcust of the Evening Star
          • ATK:

          • 2600

          • DEF:

          • 2100


          2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

          SR Rarity
          Drill Driver Vespenato
          SR Rarity
          Drill Driver Vespenato
          SR Rarity
          Drill Driver Vespenato
          EARTH
          Drill Driver Vespenato
          • ATK:

          • 2500

          • DEF:

          • 2100


          2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.

          Popular Skills

          Middle Age Mechs: 100%
          Middle Age Mechs

          Need 9 UR

          UR Rarity
          Ancient Gear Reactor Dragon
          UR Rarity
          Ancient Gear Reactor Dragon
          UR Rarity
          Ancient Gear Howitzer
          UR Rarity
          Ancient Gear Howitzer
          UR Rarity
          Ancient Gear Howitzer
          UR Rarity
          Ancient Gear Megaton Golem
          UR Rarity
          Ultimate Ancient Gear Golem
          UR Rarity
          Galaxy Cyclone
          UR Rarity
          Overload Fusion

          Main: 22 Extra: 8

          SR Rarity
          Ancient Gear Golem
          SR Rarity
          Ancient Gear Golem
          Ancient Gear Golem
          EARTH 8
          Ancient Gear Golem
          • ATK:

          • 3000

          • DEF:

          • 3000


          Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


          SR Rarity
          Ancient Gear Hunting Hound
          SR Rarity
          Ancient Gear Hunting Hound
          Ancient Gear Hunting Hound
          EARTH 3
          Ancient Gear Hunting Hound
          • ATK:

          • 1000

          • DEF:

          • 1000


          If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


          SR Rarity
          Ancient Gear Hunting Hound
          SR Rarity
          Ancient Gear Hunting Hound
          Ancient Gear Hunting Hound
          EARTH 3
          Ancient Gear Hunting Hound
          • ATK:

          • 1000

          • DEF:

          • 1000


          If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


          SR Rarity
          Ancient Gear Hunting Hound
          SR Rarity
          Ancient Gear Hunting Hound
          Ancient Gear Hunting Hound
          EARTH 3
          Ancient Gear Hunting Hound
          • ATK:

          • 1000

          • DEF:

          • 1000


          If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


          UR Rarity
          Ancient Gear Reactor Dragon
          UR Rarity
          Ancient Gear Reactor Dragon
          Ancient Gear Reactor Dragon
          EARTH 9
          Ancient Gear Reactor Dragon
          • ATK:

          • 3000

          • DEF:

          • 3000


          If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.


          UR Rarity
          Ancient Gear Reactor Dragon
          UR Rarity
          Ancient Gear Reactor Dragon
          Ancient Gear Reactor Dragon
          EARTH 9
          Ancient Gear Reactor Dragon
          • ATK:

          • 3000

          • DEF:

          • 3000


          If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.


          R Rarity
          Ancient Gear Wyvern
          R Rarity
          Ancient Gear Wyvern
          Ancient Gear Wyvern
          EARTH 4
          Ancient Gear Wyvern
          • ATK:

          • 1700

          • DEF:

          • 1200


          If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


          R Rarity
          Ancient Gear Wyvern
          R Rarity
          Ancient Gear Wyvern
          Ancient Gear Wyvern
          EARTH 4
          Ancient Gear Wyvern
          • ATK:

          • 1700

          • DEF:

          • 1200


          If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


          R Rarity
          Ancient Gear Wyvern
          R Rarity
          Ancient Gear Wyvern
          Ancient Gear Wyvern
          EARTH 4
          Ancient Gear Wyvern
          • ATK:

          • 1700

          • DEF:

          • 1200


          If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


          SR Rarity
          Ancient Gear Catapult
          SR Rarity
          Ancient Gear Catapult
          Ancient Gear Catapult
          Spell Normal
          Ancient Gear Catapult

            While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.


            SR Rarity
            Ancient Gear Catapult
            SR Rarity
            Ancient Gear Catapult
            Ancient Gear Catapult
            Spell Normal
            Ancient Gear Catapult

              While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.


              SR Rarity
              Ancient Gear Catapult
              SR Rarity
              Ancient Gear Catapult
              Ancient Gear Catapult
              Spell Normal
              Ancient Gear Catapult

                While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.


                R Rarity
                Ancient Gear Fortress
                R Rarity
                Ancient Gear Fortress
                Ancient Gear Fortress
                Spell Continuous
                Ancient Gear Fortress

                  During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.


                  R Rarity
                  Ancient Gear Fortress
                  R Rarity
                  Ancient Gear Fortress
                  Ancient Gear Fortress
                  Spell Continuous
                  Ancient Gear Fortress

                    During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.


                    R Rarity
                    Ancient Gear Fortress
                    R Rarity
                    Ancient Gear Fortress
                    Ancient Gear Fortress
                    Spell Continuous
                    Ancient Gear Fortress

                      During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.


                      SR Rarity
                      Dark Hole
                      SR Rarity
                      Dark Hole
                      Dark Hole
                      Spell Normal
                      Dark Hole

                        Destroy all monsters on the field.


                        SR Rarity
                        Dark Hole
                        SR Rarity
                        Dark Hole
                        Dark Hole
                        Spell Normal
                        Dark Hole

                          Destroy all monsters on the field.


                          UR Rarity
                          Galaxy Cyclone
                          UR Rarity
                          Galaxy Cyclone
                          Galaxy Cyclone
                          Spell Normal
                          Galaxy Cyclone

                            Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.


                            SR Rarity
                            Geartown
                            SR Rarity
                            Geartown
                            Geartown
                            Spell Field
                            Geartown

                              Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


                              SR Rarity
                              Geartown
                              SR Rarity
                              Geartown
                              Geartown
                              Spell Field
                              Geartown

                                Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


                                UR Rarity
                                Overload Fusion
                                UR Rarity
                                Overload Fusion
                                Overload Fusion
                                Spell Normal
                                Overload Fusion

                                  Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


                                  SR Rarity
                                  Treacherous Trap Hole
                                  SR Rarity
                                  Treacherous Trap Hole
                                  Treacherous Trap Hole
                                  Trap Normal
                                  Treacherous Trap Hole

                                    If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                                    UR Rarity
                                    Ancient Gear Howitzer
                                    UR Rarity
                                    Ancient Gear Howitzer
                                    Ancient Gear Howitzer
                                    EARTH 8
                                    Ancient Gear Howitzer
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1800


                                    2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


                                    UR Rarity
                                    Ancient Gear Howitzer
                                    UR Rarity
                                    Ancient Gear Howitzer
                                    Ancient Gear Howitzer
                                    EARTH 8
                                    Ancient Gear Howitzer
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1800


                                    2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


                                    UR Rarity
                                    Ancient Gear Howitzer
                                    UR Rarity
                                    Ancient Gear Howitzer
                                    Ancient Gear Howitzer
                                    EARTH 8
                                    Ancient Gear Howitzer
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1800


                                    2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


                                    UR Rarity
                                    Ancient Gear Megaton Golem
                                    UR Rarity
                                    Ancient Gear Megaton Golem
                                    Ancient Gear Megaton Golem
                                    EARTH 9
                                    Ancient Gear Megaton Golem
                                    • ATK:

                                    • 3300

                                    • DEF:

                                    • 3300


                                    3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions.


                                    SR Rarity
                                    Chaos Ancient Gear Giant
                                    SR Rarity
                                    Chaos Ancient Gear Giant
                                    Chaos Ancient Gear Giant
                                    DARK 10
                                    Chaos Ancient Gear Giant
                                    • ATK:

                                    • 4500

                                    • DEF:

                                    • 3000


                                    4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                    UR Rarity
                                    Ultimate Ancient Gear Golem
                                    UR Rarity
                                    Ultimate Ancient Gear Golem
                                    Ultimate Ancient Gear Golem
                                    EARTH 10
                                    Ultimate Ancient Gear Golem
                                    • ATK:

                                    • 4400

                                    • DEF:

                                    • 3400


                                    "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                                    SR Rarity
                                    Drill Driver Vespenato
                                    SR Rarity
                                    Drill Driver Vespenato
                                    Drill Driver Vespenato
                                    EARTH
                                    Drill Driver Vespenato
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2100


                                    2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                    SR Rarity
                                    Number 70: Malevolent Sin
                                    SR Rarity
                                    Number 70: Malevolent Sin
                                    Number 70: Malevolent Sin
                                    DARK
                                    Number 70: Malevolent Sin
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1200


                                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.



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